Online ISSN: 2515-8260

Exploring 3D painting and Joyful Learning with Virtual Reality Tilt Brush

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Christena stephen,Biju kunnumpurath

Abstract

Virtual Reality is a computer-generated simulation through which an individual can interact within an artificial 3D(three-dimensional) environment which gives users the ability to have a realistic experience. This study aims to understand how Google’s Tilt Brush in Virtual Reality as an art tool enhances Joyful learning experience among architecture Students in a classroom setting. Interviews and questionnaires gave the study a breakthrough analysis. This paper also discusses the challenges and limitations of implementing Virtual reality in a classroom setting. Virtual reality integration encourages students to believe in the importance of technology in digital education and emphasises the idea of developing alternative creative processes and joyful learning experiences in them.

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